Google: You Too Can Be A Developer In The Privacy Of Your Own Home

Not only is the Android Market an open platform for developers (with no approval process, ala the App Store), but now we’ll likely see a vast array of specialized apps built by non-developers. This could radically increase the volume of apps in the Market versus the App Store.

I've written about Google's seeming goal of getting mobile devices on the web instead of running local apps. I outlined some things that could keep Android app quality relatively low: 

  • Fragmentation - Minimal app compatibility, or a lowest common denominator app that can't take full advantage of a device.
  • Lack of vetting - Lets weak apps through, including potential security risks. 
  • Flash support - Another way of encouraging lowest common denominator apps. 

I wrote "In short, while appearing to do all they can to let as many apps be available as possible, they've created a platform to breed lower-quality, inconsistent apps"

If there was any doubt about Google's desire to have lots of apps while keeping the app experience relatively weak, their latest move should make it clear: they're letting anyone write apps.

Google's App Inventor is like a late-night informercial: "Why bother learning a language and coding techniques, now anyone can be a developer with the Develop-O-Matic." I can see the infomercial endorsements now: "I was skeptical, but I just followed the simple steps provided. As a programmer I make more money each month than I ever dreamed of, and was able to quit my job snaking toilets at Wal-Mart. If I can do it, so can you!"

With everybody and their little brother submitting apps there's little question Android's app count will make huge gains. It probably won't take long before the number exceeds Apple's App Store, which is something they're gunning for. And with weak "competition" of local apps like this, Google's web-based solutions will look that much better, which helps lead people right where Google wants them. 

I have no issue with lots of web and local apps; let everyone decide what works best for them. But what I see is Google poisoning the well from which local apps are drawn. They don't appear to want a fair fight, and make local apps too difficult (their market place appears to be a mess), generic (soon to include Jr. Developer Kit apps), and risky (potential privacy or security issues) so web apps look far superior by comparison.

Dumping Flash Pays Off In Extended User Engagement

In early May, Scribd announced its plans to ditch Adobe’s Flash and began the arduous process of converting every document (of its “tens of millions”) to native, HTML5 pages…

That gamble has paid off handsomely for Scribd. Although the number of unique visitors still stands at roughly 50 million per month, those users are spending significantly more time perusing documents and sharing with friends.That growth in user engagement has rapidly accelerated in the past month. On May 25, at TechCrunch Disrupt, Friedman said user engagement had doubled— implying strong acceleration in the last three weeks.

A richer user experience that simultaneously doesn't slow the system/browser down is used by people more? A lot more? Yes. Duh.

To those companies thinking a switch from Flash gains them nothing because the content is already viewable: Think again.

HTML5 and web standards

A showcase site from Apple.

Google's Chrome Web Store: "Open" or "Closed"?

Google is reminding us all that "apps" can and should run on the open web, and not just in closed, vertically integrated and controlled environments like the iPhone/Pad/Touch.

Is that what they're reminding us of? Since Apple's devices have a compliant web browser in Safari we'll find out soon enough.

If the Chrome Web Store is truly about supplying apps that "should run on the open web" you'll be able to use it on an "iPhone/Pad/Touch". If not, then Google has just created a "closed, vertically integrated and controlled" environment of their own. If the latter, I wonder if the "open" zealots will call them on it.

Thoughts on MobileMe Mail beta after one week.

I've been using the MobileMe Mail beta for a week. These are my impressions so far, in no particular order...

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Google to Mac users: Eat the crumbs we throw you

I’ll be interested to see how well Chrome does among Mac users.

You mean there's finally a real Chrome browser available for Mac? Oh, wait, no, there's not. Just the same old tired beta, even though it left beta on Windows ages ago.

Google's taken so long to deliver a Mac version I assumed they'd outsourced the job to Adobe. No need; I guess when it comes to Mac software they're the new Adobe.

Does Chrome install on the Mac with that insidious Google "updater" always running in the background? You know, the one that even if you hunt it down and kill it, it just reinstalls itself the next time you run the Google app? It's just one reason the Mac version of Picasa (beta, of course) was blown from my Mac, with no Google software to return.

I'll never understand why so many Mac users are eager to eat scraps off the floor that fell from a developer's Windows table. Not me. No thanks, Google. Take your cheesy product to Linux, I'm not interested.